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Category Archives: Augmented Reality
Z-Space : Holographic 3D with Spatial Persistence
The Z-Space display is being developed by a California company called Infinite Z. By tracking user’s eye movements with 3D glasses, the display creates not only the illusion of 3 dimensionality – but unlike most 3D systems – it persists … Continue reading
PhotoSurreal – Camera Emphasises Time over Space
Jay Mark Johnson—an architect and renaissance man— purchased a $85,000 rotating slit-scan camera for high-resolution panoramas. (The camera records vast landscapes sliver by sliver.) Finding the accidental effects of motion in front of the camera strangely poetic, he experimented with … Continue reading
3D Gesture Interface for Mobile uses electric fields, not Cameras
Gestural interfaces normally rely on cameras and light sensors. An interface that uses an electric field instead could expand the use of gesture control to many more devices. And now, there’s a new chip that will bring 3D gesture control … Continue reading
3D Library Services at the University of Michigan
FormFonts 3D has the world’s largest 3D library of professionally developed SketchUp components, and we have a fondness for library sciences, and all things 3D. So we are delighted to see the University of Michigan is keeping up with the … Continue reading
Posted in 3D Models, 3D Printing, 3D Tech, Augmented Reality, Digital Fabrication, Holographic Technology, Physible, Reality Hacking, Virtual Reality
Tagged 3-D, 3D and university libraries, 3D Printing, library science, Michigan 3D Lab, MIDEN, photo gallery, SketchUp Components, virtual reality
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Projected Reality – Outdoors and In
By Fred Abler Artists have discovered powerful video projectors, and the conflict-of-perception between a projected image and its underlying ‘canvas’ has never been greater. A new genre of art uses architecture-as-canvas, and is loosely known as Urban Projection Mapping. Fig- … Continue reading
Posted in 3D Models, 3D Tech, Augmented Reality, Holographic Technology, Interior Design, Minimalist Movement, Reality Hacking, Uncategorized, Virtual Reality
Tagged Holodeck, holotech, Immersive projection, microsoft, Mr Beam projected living room, projecting video on buildings, Startrek Holodeck, Urban Projection Mapping, Urban Screen, virtual architecture, virutal interiors, Xbox Platform
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The Raster Revolution – Augmented Reality in Sports
by Fred Abler Modern technology marketing owes a debt to Everett Rogers, an Iowa farm boy who’s father loved electromechanical equipment, but loathed biological-chemical innovations – even though hybrid seed corn yielded 25% more crop and was resistant to drought. … Continue reading
Posted in 3D Models, 3D Tech, Augmented Reality, Reality Hacking, Theory & Concepts, Virtual Reality
Tagged 1st and Ten line, 3D model of Football Player, AR technology adoption, Diffusion of Innovation, early adopter, electronic line calling, enhanced reality, Everett Rogers, Football field, Hawk Eye, Instant replay tennis, Sportvision, technology in professional sports, technology marketing, The Atlantic
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IKEA adds AR to 2013 Print Catalog – Meh!
by Fred Abler As a whole, the publishing industry has been decimated by the Internet. So if you still have a global publication with a circulation of 211,000 million copies per annum, you don’t just end it. Instead, you leverage … Continue reading
Posted in 3D Tech, Augmented Reality, Interior Design, Pre-viz, Services, Theory & Concepts, Virtual Design and Construction
Tagged 2013 Furniture Catalog, 3D model, 3D Models, Andreas Dahlqvist, Augmented Reality, catalog publishing, creative officer, e-commerce, FormFonts, FormFonts 3D, Free IKEA App, Gabriel Concha, IKEA, IKEA 3D Models, McCann Creative, merchandising, Sketchup, X-ray vision
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DIY for Reality Hackers – FOV2Go
by Fred Abler This blog curates an eclectic range of 3D topics. Very occasionally I find newsworthy items that touch on two topics. But never before have I found emerging research that covers them all at once… and that is … Continue reading
Posted in 3D Tech, Augmented Reality, Maker Movement, Reviews, Virtual Reality
Tagged 3D Research, App Store, AR, Augmented Reality, FOV2Go, Immersive VR, Mixed Reality, MxR Lab, Perry Hoberman, Reality Hackers, stereoscopic unity package, Unity, Unity VR, Unity3D game engine, University of Southern California, USC, virtual reality, VR, VR App, VR Kit
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