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Tag Archives: City and Regional Planning
ESRI’s CityEngine – In praise of forced compromise..and electric sheep!
By Fred Abler In school, young architects quickly learn that severe constraints are often their best friend. Then as professional designers, we routinely seek the deepest design constraints early to begin negotiating the forced compromise of good design. Not surprising … Continue reading
Posted in Artists, Augmented Reality, Theory & Concepts, Tools, Virtual Reality
Tagged 3D GIS, 3D Models, Architecture, Bladerunner, City and Regional Planning, City Engine, CityEngine, Design, ESRI, forced-compromise, FormFonts 3D, generative components, GeoDesign, Geotypical content, GIS, Google Sketchup, MINECRAFT, procedural generation, procedural software
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