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Tag Archives: Steve Jobs
Apple Embraces Holo’Tek – for iPhone 5?
by Fred Abler Steve Job’s product design strategy was simple – “Make signal, not noise”. In other words, make products so different, that they will cut through all the noise in the marketplace. This incomparable strategy has worked brilliantly for … Continue reading
Posted in 3D Tech, Holographic Technology, Reality Hacking, SketchUp, Tools, Uncategorized
Tagged adaptive camouflage, Anthropomorphize, Apple iPhone5, Bloomberg Businessweek, glasses free 3D, holograms, marketing strategy, Mission Impossible, product design strategy, Signal to Noise Ratio, simulated hologram, Steve Jobs, Trimble Sketchup, User Interface Design
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Leap Motion – Mocap for 3D Modelers
by Fred Abler The interwebs are abuzz about a new motion sensor from Leap Motion. This USB sensor is smaller than an ALTOIDS tin, plugs into your computer, and delivers the best motion capture (mocap) the world has ever seen. … Continue reading
Posted in 3D Tech, SketchUp, Theory & Concepts
Tagged 3D Models, biometric security technology, computational Fluid Dynamics, contactless medicine, David Holz, direct manipulation interface, FormFonts 3D Models, Fred Abler, gesture interface, inverse kinematics, keyless access, Leap Motion, Michael Buckwald, Minority Report, mocap, motion capture, MudBox, non-contact vein scanning, organic creation, plastic clay, pulse app, Push-Pull, Sculptris, Sketchup, Star Trek, Steve Jobs, tangible interface, Tricorder, UI, UNC, USB sensor, virtual clay, Z-brush, zero latency
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